Inside Fallout, the Gaming World’s Most Astonishing Television Success

The post-apocalyptic TV show is back to its platform, and it's fair to say that viewers were pleasantly surprised by the caliber of its debut season. By portraying the retro-futuristic, post-apocalyptic United States through the eyes of three distinct characters, it managed to capture multiple facets of the gamer's adventure.

We followed vault-dweller Lucy, attempting to act with integrity and discovering that the barren landscape made that exceptionally challenging; Brotherhood initiate Max, the Brotherhood of Steel initiate, who starts doubting his cult's dogma and unleashes significant chaos in robotic power armour; and Walton Goggins's character, a breakout character who has entirely abandoned any ethical bearings out in the irradiated wilderness.

Setting the Stage for Season Two

The debut season's ending unveiled key information about the culprits behind the nuclear war that condemned a society in subterranean shelters for an extended period. It also raised several enigmas open for the upcoming chapter – and, now, hopes are significantly higher.

“We’ll take ‘not terrible’ – we should print that on merchandise,” says the show's co-creator.

“Starting the initial season, people were like, ‘Just get it right’,” comments Todd Howard. “We are ecstatic with the feedback to the show, so now people are coming in with more enthusiasm and altered expectations.”

A New Vegas Vibe for Season Two

The upcoming season is located in the neon-lit city, the backdrop of the beloved game Fallout: New Vegas, which is often praised for having the best writing and characters in the series, despite the fact that it was a bit broken at launch.

“It’s more of a arid atmosphere, a Mojave vibe, that’s so essential to that game,” notes the co-creator. “That parched, blasted-out iconic highway vibe of the game is so much enjoyable to translate into the show.”

In the series narrative, a long time has passed since the story of the New Vegas game by the time the protagonists arrive there. However, the creators suggest that it does reference the gamer's experience.

The Importance of Physical Sets

The Fallout TV series is distinguished by its physical authenticity – its makers ensured authentic items and sets were fabricated, echoing the makeshift nature of the towns in the games.

“As a sci-fi fan, so many shows I watch, I’m conscious that they’re all filmed against a green screen,” comments another of the showrunners. “The key objective of an adaptation, especially of a video game, is to seem like it’s tangible.”

Indeed, almost every element you see on-screen is real, even the infamously terrifying irradiated monsters known as Deathclaws. In the show, they are brought to life with practical effects, and were apparently rather intimidating up close.

A Labor of Love

The Fallout series works because it is crafted by skilled directors who are also dedicated players, alongside the original creators behind the source material. This mutual respect for the lore is evident in the end result.

The new batch of episodes is being released on a episode-by-episode basis rather than as a binge-able batch, offering a different experience from the initial release. This approach will allow for a new audience reaction, a dynamic the showrunners themselves are excited to engage with.

“It has more depth, it’s more expansive, it’s wittier, it has a lot of revelations,” promises Howard. “I am excited to seeing what people think.”

Teresa Rivera
Teresa Rivera

A tech journalist and futurist with over a decade of experience covering emerging technologies and their societal impacts.